Download Octane Render


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Octane Render comprises the world’s first and fastest unbiased, spectrally just GPU render engine, bringing quality and speed top-tier near any production renderer across specific market.
OTOY is proud to advance some other state of this art at that time again with the release of OctaneRender – available as of this moment – with groundbreaking machine learning techniques, out of source geometry support, and huge 10-100x speed gains in whose scene graph.
Highlights
Volumetric Rendering
It supports rendering of particulate subject such as clouds, burnoff, fog, by the same token smolder with varying densities and introduces a unique native primitive type for incredibly granular micro-surface displacement volumes and levels required by render photo-realistic natural also organic materials.
Deep Pixel Rendering
It adds hefty pixel rendering support while considering well as live connecting of DCC and compositing websites through the Octane Renderer instead of Nuke® plugin.
OSL
The programming supports Open Shading Language, assisting artists to create those people’s shaders and bring custom shaders from diverse software directly into the projects.
Live Texture Baking
It funds unbiased GPU sheen baking (UV else volumetric) in the case of global illumination, spherical resonances and, 8D light fields.
Speed
Leveraging the jurisdiction of the GPU, It can render final feature images 10x to 50x faster than CPU-based, unbiased illustration engines. That expresses, never increased amount "get up and wait" in your workflow.
Interactivity
The app's on-screen viewport is the unavoidable render. Any changes to the scene are instantly updated on the screen allowing one to tweak any setting and impression the results immediately.
Lighting
It supports HDRI, interlace emitters, IES files, and a astronomical sun/sky system. Rotate unique HDRI file to place it in your scene, or turn any material into a mesh gleam by enabling the emission property of the substance. In collaboration with the additional Light Linking and Light Exclusion features, the Render app allows yourself to manipulate the lighting in a scene, however, you choose.
Materials
It supports subsurface light scattering (SSS), complex IOR, chromatic dispersion, and absorption to create multiple of the unparalleled materials throughout the industry. Use the node editor to create complex structures from procedural textures, or quickly pull material off OctaneLive Piece Database. In addition toward OSL Textures, Element supports metallic materials, toon shaders, and allows importing complex PBR surfaces through an inclusive uber material node.
Toon Shading
Turn its photorealistic renders into dynamic, toon-shaded situations with briefly one composite application.
Octane Denoiser
Render noise-free images in a fraction of the time with OctaneRender’s denoising provision with huge advantages over OptiX™.
Out of Core Geometry
It can render accelerated out-of-core geometry from DIGITAL PROCESSOR memory, with minimal speed loss, even across a host of GPUs - a prelusive for an unbiased GPU renderer.
Key Features
MoI 3D: Included in addition to every Studio+ join, MoI 3D is the leading hard surface 3D displaying tool.
Cascadeur: Expertise powerful, groundbreaking AI-driven trait stop-motion and dynamics with Cascadeur.
World Creator: All subscriptions confer access to the latest version of World Originator for Octane, dispatch uniquely to ORBX format.
Render Network: Utilize the massive parallel executing power of each Furnish Network's decentralized GPUs for cloud rendering, now supporting native Cinema 4D files. (More info)
Architron®: Refined polygonal, NURBS, together with Switch modeling creation system for interiors, exteriors, furthermore architectural visualization. (More info)
Sculptron in conjunction with Vectron: Enjoy temporal GPU sculpting and generative art tools, with Vectron VFX packs, NEW Vectron Items, and Vectron Boole from Machina-infinitum included in all Studio+ subscriptions.
LightStage MetaFaces and MetaBody Scans: The Academy-Award-winning digital human scans feature fully posable body furthermore clothing assets. (More info)
Unlimited Network Rendering: Collective Studio+ subscriptions include 10+ Render Node licenses with no GPU limits per machine.
Octane X: The 2024 features are optimized and rebuilt in consequence of a ground up for Metal-RT, Apple XDR portrays, and Apple Silicon devices, utilizing Fruit of Eden M-Series and newer GPUs running MacOS and iPadOS.
What's New
NVIDIA RTX Acceleration
Experience 2-5x expeditiously render speeds on NVIDIA raytracing Graphical accelerators with RTX hardware speeding up. Speed gains are strongest notable under complex scenes and is able to be benchmarked using RTX OctaneBench®.
Layered Materials
Construct complex materials with which new layered material configuration, allowing up upon 8 layers on a base layer. New nodes include layered material, diffuse covering, specular layer, sheen layer, metallic layer, and layer group nodes, providing the means physically-based material recreation.
Spectral Random Walk SSS and Hair Material
Create ultra-realistic skin and scattering materials with particular new Random Walk medium. The Spectral Hair Material reinforces various coloring modes and roughness parameters for photorealistic digital characters.
VECTRON™
Generate vast procedurally created scenes, volumes, and spatial science with Vector-Polygon geometry, bypassing meshes and portions and using zero GPU VRAM.
SPECTRON™
Create procedurally driven volumetric lighting with the Spectron™ module, featuring tools like spot lights joined by blockers, barn doors, and gels.
OSL and Procedural Crown Displacement
Render procedural and OSL vertex displacement (height or vector) with a robust system pro bono from the timeworn displacement limitations. Mix/layer vector/height displacement maps resorting to the new displacement mixer node.
OSL Shaders for Volume Textures
Utilize any textures for volumes, boosting over static strokes for absorption, scattering, on top of emission in volumes.
Pricing
Annual subscription - €19.99/month (Billed yearly)
Monthly service plan - €23.95/month (Billed monthly)
OctaneRender® Studio+ Subscriptions allow artists and studios full permission to OTOY’s praised OctaneRender VFX deployment and ecosystem with Unlimited network rendering (10+ nodes) on a flexible month plan.
System Requirements
Download Octane Render Latest Edition
Screen Shots




Octane Render comprises the world’s first and fastest unbiased, spectrally just GPU render engine, bringing quality and speed top-tier near any production renderer across specific market.
OTOY is proud to advance some other state of this art at that time again with the release of OctaneRender – available as of this moment – with groundbreaking machine learning techniques, out of source geometry support, and huge 10-100x speed gains in whose scene graph.
Highlights
Volumetric Rendering
It supports rendering of particulate subject such as clouds, burnoff, fog, by the same token smolder with varying densities and introduces a unique native primitive type for incredibly granular micro-surface displacement volumes and levels required by render photo-realistic natural also organic materials.
Deep Pixel Rendering
It adds hefty pixel rendering support while considering well as live connecting of DCC and compositing websites through the Octane Renderer instead of Nuke® plugin.
OSL
The programming supports Open Shading Language, assisting artists to create those people’s shaders and bring custom shaders from diverse software directly into the projects.
Live Texture Baking
It funds unbiased GPU sheen baking (UV else volumetric) in the case of global illumination, spherical resonances and, 8D light fields.
Speed
Leveraging the jurisdiction of the GPU, It can render final feature images 10x to 50x faster than CPU-based, unbiased illustration engines. That expresses, never increased amount "get up and wait" in your workflow.
Interactivity
The app's on-screen viewport is the unavoidable render. Any changes to the scene are instantly updated on the screen allowing one to tweak any setting and impression the results immediately.
Lighting
It supports HDRI, interlace emitters, IES files, and a astronomical sun/sky system. Rotate unique HDRI file to place it in your scene, or turn any material into a mesh gleam by enabling the emission property of the substance. In collaboration with the additional Light Linking and Light Exclusion features, the Render app allows yourself to manipulate the lighting in a scene, however, you choose.
Materials
It supports subsurface light scattering (SSS), complex IOR, chromatic dispersion, and absorption to create multiple of the unparalleled materials throughout the industry. Use the node editor to create complex structures from procedural textures, or quickly pull material off OctaneLive Piece Database. In addition toward OSL Textures, Element supports metallic materials, toon shaders, and allows importing complex PBR surfaces through an inclusive uber material node.
Toon Shading
Turn its photorealistic renders into dynamic, toon-shaded situations with briefly one composite application.
Octane Denoiser
Render noise-free images in a fraction of the time with OctaneRender’s denoising provision with huge advantages over OptiX™.
Out of Core Geometry
It can render accelerated out-of-core geometry from DIGITAL PROCESSOR memory, with minimal speed loss, even across a host of GPUs - a prelusive for an unbiased GPU renderer.
Key Features
MoI 3D: Included in addition to every Studio+ join, MoI 3D is the leading hard surface 3D displaying tool.
Cascadeur: Expertise powerful, groundbreaking AI-driven trait stop-motion and dynamics with Cascadeur.
World Creator: All subscriptions confer access to the latest version of World Originator for Octane, dispatch uniquely to ORBX format.
Render Network: Utilize the massive parallel executing power of each Furnish Network's decentralized GPUs for cloud rendering, now supporting native Cinema 4D files. (More info)
Architron®: Refined polygonal, NURBS, together with Switch modeling creation system for interiors, exteriors, furthermore architectural visualization. (More info)
Sculptron in conjunction with Vectron: Enjoy temporal GPU sculpting and generative art tools, with Vectron VFX packs, NEW Vectron Items, and Vectron Boole from Machina-infinitum included in all Studio+ subscriptions.
LightStage MetaFaces and MetaBody Scans: The Academy-Award-winning digital human scans feature fully posable body furthermore clothing assets. (More info)
Unlimited Network Rendering: Collective Studio+ subscriptions include 10+ Render Node licenses with no GPU limits per machine.
Octane X: The 2024 features are optimized and rebuilt in consequence of a ground up for Metal-RT, Apple XDR portrays, and Apple Silicon devices, utilizing Fruit of Eden M-Series and newer GPUs running MacOS and iPadOS.
What's New
NVIDIA RTX Acceleration
Experience 2-5x expeditiously render speeds on NVIDIA raytracing Graphical accelerators with RTX hardware speeding up. Speed gains are strongest notable under complex scenes and is able to be benchmarked using RTX OctaneBench®.
Layered Materials
Construct complex materials with which new layered material configuration, allowing up upon 8 layers on a base layer. New nodes include layered material, diffuse covering, specular layer, sheen layer, metallic layer, and layer group nodes, providing the means physically-based material recreation.
Spectral Random Walk SSS and Hair Material
Create ultra-realistic skin and scattering materials with particular new Random Walk medium. The Spectral Hair Material reinforces various coloring modes and roughness parameters for photorealistic digital characters.
VECTRON™
Generate vast procedurally created scenes, volumes, and spatial science with Vector-Polygon geometry, bypassing meshes and portions and using zero GPU VRAM.
SPECTRON™
Create procedurally driven volumetric lighting with the Spectron™ module, featuring tools like spot lights joined by blockers, barn doors, and gels.
OSL and Procedural Crown Displacement
Render procedural and OSL vertex displacement (height or vector) with a robust system pro bono from the timeworn displacement limitations. Mix/layer vector/height displacement maps resorting to the new displacement mixer node.
OSL Shaders for Volume Textures
Utilize any textures for volumes, boosting over static strokes for absorption, scattering, on top of emission in volumes.
Pricing
Annual subscription - €19.99/month (Billed yearly)
Monthly service plan - €23.95/month (Billed monthly)
OctaneRender® Studio+ Subscriptions allow artists and studios full permission to OTOY’s praised OctaneRender VFX deployment and ecosystem with Unlimited network rendering (10+ nodes) on a flexible month plan.
System Requirements
- Runs on Microsoft® Windows® 8, 10, and 11 (64-bit only).
- Requires a current NVIDIA graphics driver
- Render direction output amounts to locked to 1000×600 pixels
- Project and render output cannot be saved
- Online LiveDB material database functionality is not included
- Render output contains water seals (Octane representation and stripes)
- No network rendering
- High-Quality Renders: Physically correct, photo-realistic images.
- Speed: Employs GPU acceleration on behalf of speedy rendering times.
- Real-Time Feedback: Interactive preview for flying adjustments.
- Integration: Compatible sharing major 3D software (e.g., Blender, Film house 4D).
- Material Library: Extensive and versatile materials and textures.
- Hardware Subjugation: Requires powerful GPUs, potentially costly.
- Learning Curve: Can be challenging for beginners.
- Limited PROCESSOR UNIT Support: Primarily optimized on behalf of TECHNOLOGY FIRM GPUs.
- Cost: Subscription-based cost might be expensive for some users.
- Resource Intensive: High VRAM employment, exacting onto system resources.
Download Octane Render Latest Edition
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